Parasite Eve

Parasite Eve PDF
Author: Hideaki Sena
Publisher: Kodansha USA
Size: 37.97 MB
Category : Fiction
Languages : en
Pages : 320
View: 556

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Parasite Eve

by Hideaki Sena, Parasite Eve Books available in PDF, EPUB, Mobi Format. Download Parasite Eve books, When Dr. Nagashima loses his wife in a mysterious car crash, he is overwhelmed with grief but also an eerie sense of purpose; he becomes obsessed wiht reincarnating his dead wife. Her donated kidney is transplanted into a young girl wiht a debilitating disorder, bu the doctor also feels compelled to keep a small sample of her liver in his laboratory. When these cells start mutating rapidly, a consciousness bent on determining its own fate awakens, bent on becoming the new dominant species on earth. Parasite Eve was the basis of the hugely popular videogame of the same name in the U.S. and has been cinematized in Japan.

Parasite Eve

Parasite Eve PDF
Author: Source Wikipedia
Publisher: University-Press.org
Size: 54.86 MB
Category :
Languages : un
Pages : 20
View: 7158

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Parasite Eve

by Source Wikipedia, Parasite Eve Books available in PDF, EPUB, Mobi Format. Download Parasite Eve books, Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 19. Chapters: Aya Brea, List of Parasite Eve characters, Parasite Eve (video game), Parasite Eve II, The 3rd Birthday. Excerpt: This article details fictional characters of the Parasite Eve series of video games. Mitochondria Eve is a fictional character who serves as the main villainess in both the Parasite Eve film and game series. All Eves are actually women who have been taken over by the consciousness of the mitochondria in their cells. All the Eve incarnations have many powers, but they all possess a single, common power: the ability to cause living animals to combust. The first Eve was seen in the Japanese horror novel and film Parasite Eve. The second Eve was, in essence, two humans: Maya Brea and Melissa Pearce. Like Kiyomi, Maya Brea was killed in a car accident. Her kidney was transplanted into an eleven year old girl named Melissa Pearce and her cornea was transplanted into her sister, Aya Brea. Maya's mitochondria spent eleven years in a dormant state within Melissa Pearce. During the time after Melissa's transplant, she fell constantly ill and was advised to take immuno suppressant drugs; This was done in order to prevent her internal systems from rejecting the new organ (Melissa believed this was why she was sick). However unknown to Melissa, it was Maya's mitochondria that caused her illness and the immuno suppressants Melissa took allowed Maya's mitochondria to gain a greater control over her (This persisted and worsened her sickness). Melissa Pearce is the main antagonist working as an opera singer and living in New York City. On December 24, 1997, in order to star in an opera performance, Melissa who was feeling ill because of the kidney transplant years ago after being diagnosed with kidney failure, overdosed on the immuno suppressant drugs. This drug overdose collapsed Melissa's immune system allowing...

Parasite

Parasite PDF
Author: Dan Birlew
Publisher:
Size: 20.48 MB
Category :
Languages : en
Pages : 158
View: 7654

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Parasite

by Dan Birlew, Parasite Books available in PDF, EPUB, Mobi Format. Download Parasite books,

Directoyr Of World Cinema Japan 2

Directoyr of World Cinema  Japan 2 PDF
Author: John Berra
Publisher: Intellect Books
Size: 72.20 MB
Category : Art
Languages : en
Pages : 375
View: 3227

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Directoyr Of World Cinema Japan 2

by John Berra, Directoyr Of World Cinema Japan 2 Books available in PDF, EPUB, Mobi Format. Download Directoyr Of World Cinema Japan 2 books, Building on and bringing up to date the material presented in the first installment of Directory of World Cinema: Japan, this volume continues the exploration of the enduring classics, cult favorites, and contemporary blockbusters of Japanese cinema with new contributions from leading critics and film scholars. Among the additions to this volume are in-depth treatments of two previously unexplored genres--youth cinema and films depicting lower-class settings--considered alongside discussions of popular narrative forms, including J-Horror, samurai cinema, anime, and the Japanese New Wave. Accompanying the critical essays in this volume are more than 150 new film reviews, complemented by full-color film stills, and significantly expanded references for further study. From the Golden Age to the film festival favorites of today, Directory of World Cinema: Japan 2 completes this comprehensive treatment of a consistently fascinating national cinema.

The Video Game Almanac

The Video Game Almanac PDF
Author: Mark Walker
Publisher: Mars Pub Incorporated
Size: 27.67 MB
Category : Games & Activities
Languages : en
Pages : 468
View: 3958

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The Video Game Almanac

by Mark Walker, The Video Game Almanac Books available in PDF, EPUB, Mobi Format. Download The Video Game Almanac books, "450+ reviews of computer and video games"--Cover.

A Parent S Guide To Playstation Games

A Parent s Guide to PlayStation Games PDF
Author: Craig Wessel
Publisher: Mars Publishing (CA)
Size: 75.40 MB
Category : Computer games
Languages : en
Pages : 184
View: 5457

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A Parent S Guide To Playstation Games

by Craig Wessel, A Parent S Guide To Playstation Games Books available in PDF, EPUB, Mobi Format. Download A Parent S Guide To Playstation Games books, A complete guide to choosing a system, "A Parents' Guide to PlayStation" analyzes the platform, genres and details of the video game industry's rating system. Parents learn how to identify the genres of which they should be wary, how to choose games of every member of the family, and how to identify the educational merits or entertainment value of the games.

Parasite Eve

Parasite Eve PDF
Author: CompUSA Promotions Staff
Publisher:
Size: 30.93 MB
Category :
Languages : un
Pages :
View: 410

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Parasite Eve

by CompUSA Promotions Staff, Parasite Eve Books available in PDF, EPUB, Mobi Format. Download Parasite Eve books,

A Parent S Guide To Playstation Games

A Parent s Guide to PlayStation Games PDF
Author: Mark H. Walker
Publisher: Mars Pub Incorporated
Size: 23.36 MB
Category : Games & Activities
Languages : en
Pages : 186
View: 5232

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A Parent S Guide To Playstation Games

by Mark H. Walker, A Parent S Guide To Playstation Games Books available in PDF, EPUB, Mobi Format. Download A Parent S Guide To Playstation Games books, Featuring new reviews of the latest games, this book explains everything a parent needs to know about America's most popular video game consoles: the PlayStation 2 and the revamped PlayStation One. This exhaustive guide offers parents different ways to cut through the hype with which games are marketed and clarifies the often-confusing video game ratings system.

Parasite Eve

Parasite Eve PDF
Author: David Cassady
Publisher: Brady
Size: 55.90 MB
Category : Games
Languages : un
Pages : 221
View: 1124

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Parasite Eve

by David Cassady, Parasite Eve Books available in PDF, EPUB, Mobi Format. Download Parasite Eve books, Elements of science fiction, horror, exploration, action, and adventure are combined with film-quality storytelling and visuals in Parasite Eve. BradyGAMES offers maps for every mission, detailed walkthroughs, and special chapters on how to combine weapons and armor to create powerful items.

Parasite Eve Ii Official Strategy Guide

Parasite Eve II Official Strategy Guide PDF
Author: Dan Birlew
Publisher: Bradygames
Size: 43.51 MB
Category : Games & Activities
Languages : un
Pages : 173
View: 1213

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Parasite Eve Ii Official Strategy Guide

by Dan Birlew, Parasite Eve Ii Official Strategy Guide Books available in PDF, EPUB, Mobi Format. Download Parasite Eve Ii Official Strategy Guide books, Game fans of Parasite Eve receive detailed walkthroughs that lead them through the entire game. Maps, weapons, items and armor lists, along with tips and strategies for every boss are provided. The extensive bestiary contains stats for every adversary. Color interior.

The Fear System Triggering Tension In Survival Horror Videogames

The Fear System   Triggering Tension in Survival Horror Videogames PDF
Author: Pavel Girard
Publisher: GRIN Verlag
Size: 55.76 MB
Category :
Languages : de
Pages : 56
View: 3860

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The Fear System Triggering Tension In Survival Horror Videogames

by Pavel Girard, The Fear System Triggering Tension In Survival Horror Videogames Books available in PDF, EPUB, Mobi Format. Download The Fear System Triggering Tension In Survival Horror Videogames books, Bachelorarbeit aus dem Jahr 2011 im Fachbereich Anglistik - Sonstiges, Universitat Osnabruck, Sprache: Deutsch, Abstract: In this paper, it is sought to find out in which ways so-called "survival horror" videogames manage to elicit tension in the player. This will be done from a cultural/media studies perspective. In the course of this analysis, it will be argued that not only tension itself, but also several other emotions proclaimed as "negative" and provoked by playing a certain game can bring about tension, such as unsettlement, stress or disgust. It is assumed that these emotions evoke a basically negative mood in players so that they are more susceptible to be scared. This assumption draws on the film studies-related "Excitation Transfer Theory" developed by Dolf Zillmann in 1988, which Lee and Peng felt free to adopt on games (327-45). They state that "residual excitement from previous game playing may serve to intensify a later emotional state of a game player" (328). By arguing that feeling unsettled or experiencing frustration or disgust are in fact forms of excitement, Zillmann's theory can be related to the former argument. In the main part (chapter 4), a glance will be taken at the "videoludic staging of fear" (Roux-Girard 145) of two different survival horror game series: Resident Evil" (Capcom, 1996-99) and Silent Hill (Konami, 1999-2003). These specific series have been chosen, because, according to Picard (96), they are commonly said to be the most popular and the most representative ones within their genre. The series will first be analyzed individually in seperate chapters (though frequently referenced to each other), and will later be compared as a whole in the final conclusion. In the end, it is hoped that the following questions will have been answered: 1. What techniques are used by game developers to trigger tension in the player? 2. How do these techniques differ? 3. Which of the techniques are the most effective ones?